using ActionGame.GameArtifacts.Models.Characters;
using ActionGame.GameArtifacts.Models.Items;
using ActionGame.GameResources.Models;


namespace ActionGame.GameArtifacts.Models.Game
{
    class SaveContainer
    {
        public VariableState VariableState { get; set; }
        public WorldPosition WorldPosition { get; set; }
        public CharacterStats CharacterStats { get; set; }
        public SaveInventoryContainer Inventory { get; set; }
    }
}
