using System;


namespace ActionGame.GameArtifacts.Models.Items
{
    public class InventorySlot
    {
        public Item Item { get; set; }
        public Int32? Quantity { get; set; }


        public InventorySlot(Item item, Int32? quantity)
        {
            this.Item = item;
            this.Quantity = quantity;
        }

    }
}
