

namespace ActionGame.GameResources.Models
{
    public enum MovementTypes
    {
        NoMotion_Down = 0, 
        NoMotion_Left = 1, 
        NoMotion_Right = 2, 
        NoMotion_Up = 3, 
        SlowRandom = 4, 
        FastRandom = 5,
        BossStrafeFaceLeft = 6,
        BossStrafeFaceRight = 7,
        MirrorPlayer = 8,
        Teleport = 9
    }
}
